Translation file for: OCG Starter Deck 2007 (YSD2-JP) Document version 1.1, last update 3/23/07 Created by Spikes and Baron http://www.dmcomet.net (c)1/2007 S&B Duel Monster Comet, all rights reserved ------------------------------------------------------ UPDATE: v1.1 - Confirmed Infos v1.0 - Initial Version ------------------------------------------------------ HOW TO READ THIS FILE? Monster: (Card Set)-(Card Number) (Card Name) (Main Type)/(Sub-Type)-(Archtype)/(Level)/(Attack Strength)/(Defense) (Effect) Magic/Trap: (Card Set)-(Card Number) (Card Name) (Type of Magic/Trap) (Effect) ----------------------------------------------- Rarity List for this set: Ultra Rare (1): E-Hero Neos (001) Common (39): All others. ------------------------------------------------------ YSD2-JP001 E-Hero Neos Light/Warrior/7/2500/2000 Normal Monster Ultra Rare YSD2-JP002 Cybertech Wyvern Wind/Machine/5/2500/1600 Normal Monster YSD2-JP003 Robotic Sergeart Fire/Machine/4/1600/1800 Normal Monster YSD2-JP004 Giant Soldier of Stone Earth/Rock/3/1300/2000 Normal Monster YSD2-JP005 Ninja Dog - Wonder Dog Wind/Beast-Warrior/4/1800/1000 Normal Monster YSD2-JP006 E-Hero Clayman Earth/Warrior/4/800/2000 Normal Monster YSD2-JP007 E-Hero Sparkman Light/Warrior/4/1600/1400 Normal Monster YSD2-JP008 V-Tiger Jet Light/Machine/4/1600/1800 Normal Monster YSD2-JP009 Giant Rat Earth/Beast/4/1400/1450 When this card is destroy as a result of battle and sent to Graveyard, you may special summon an Earth attribute monster with attack strength of 1500 or less from your deck to the field. Shuffle your deck afterward. YSD2-JP010 Man-Eating Bug Earth/Insect/2/450/600 Reverse: Destroy a monster on the field YSD2-JP011 Mask of Darkness Dark/Demon/2/900/400 Reverse: Choose a Trap card in your Graveyard. Return the chosen card into your hand. YSD2-JP012 Death Koala Dark/Beast/3/1100/1800 Reverse: For each card in opponent's hand, do 400 damage to your opponent. YSD2-JP013 Holy Bird - Crane Light/Bird/4/1600/400 When this card is Special Summoned, the controller of this card draws 1 card. YSD2-JP014 Steamroid Earth/Machine/4/1800/1800 When this card attacks an opponent's monster, this card's attack strength is increased by 500 during the damage step. When this card is attacked by an opponent's monster, this card's attack strength is decreased by 500 during the damage step. YSD2-JP015 Drillroid Earth/Machine/4/1600/1600 When this card attack monster in defense mode, destroy it without calculating damage. YSD2-JP016 E-Hero Wildman Earth/Warrior/4/1500/1600 This card is unaffected by effect of Trap cards. YSD2-JP017 Neospacian Flare Scarab Fire/Insect/3/500/500 Increase this card's attack strength equal to number of Magic/Trap cards on opponent's field x400. YSD2-JP018 Submarineroid Water/Machine/4/800/1800 This card can attack opponent directly. If so, the battle damages done to opponent would equal to this card's original attack strength. Also, you may switch this card's mode to defense mode at the end of Damage Step. YSD2-JP019 Black Ptera Wind/Dino/3/1000/500 When this card is send to Graveyard from the field outside of destroy as result of battle, return this card into owner's hand. YSD2-JP020 Neospacian Air Hummingbird Wind/Bird/3/800/600 Increase your life by 500 for each card in opponent's hand. This effect can only be use once per turn. Ultra Rare YSD2-JP021 Scapegoat Magic - Quickplay During the turn this card is activate, you cannot Summon, Reverse Summon, or Special Summon. Put 4 [Goat Token] (Earth/Beast/1/0/0) in defense mode to your field. (They cannot be sacrificed for sacrifice summon) YSD2-JP022 Devil's Kiss Magic - Equipment Increase the equipped monster's attack strength by 700. When this card is sent to your Graveyard from the Field, you may pay 500 Life Points to return this card into top of your deck. YSD2-JP023 Hurricane Magic - Normal Return all Magic and Trap cards on the Field to their owner's hands. YSD2-JP024 Early Burial Magic - Equipment Pay 800 Life Points. Choose a monster in your Graveyard and special summon it to the field in attack mode, and equip this card to it. When this card is destroy, destroy the equipped monster. YSD2-JP025 Heavy Storm Magic - Normal Destroy all Magic and Trap cards on the field YSD2-JP026 Earth Crush Magic - Normal Destroy the face-up monster on opponent's Field with the highest defense strength. YSD2-JP027 Brain Control Magic - Normal Pay 800 lifepoints. Choose a face-up monster on opponent's field, you gain control of that monster until the end of the turn. YSD2-JP028 Mallet of Luck Magic - Normal Choose any number of cards in your hand, and shuffle them into your deck. Afterward, draw number of cards equal to number added to the deck. YSD2-JP029 Skyscraper Magic - Field When monsters with [E-Hero] in its name attack and the attack strength of the attacking monster is less than the attack strength of the attacking target monster, the attack strength of the attacking monster is increase by 1000 during Damage Calculation. YSD2-JP030 Attack Nullification Magic - Counter Can be activated when opponent's monster declare attack. Negate the attack of an opponent's monster, and end the Battle Phase. YSD2-JP031 Sand Tornado Trap - Normal Destroy a Magic/Trap card on opponent's field. Afterward, you may set a Magic/Trap card from your hand to the field. YSD2-JP032 Cry of the Living Dead Trap - Continuous Choose a monster in your Graveyard, and special summon it in attack mode. When this card leaves the field, destroy that monster. When that monster is destroy, destroy this card. YSD2-JP033 Pit Trap Trap - Normal When opponent Summoned or Reverse Summoned a monster with attack strength of 1000 or less, destroy that monster. YSD2-JP034 Vase of Greed Trap - Normal Draw a card from your deck. YSD2-JP035 Magic Jammer Trap - Counter Discard a card from your hand. Negate an activation of a Magic card and destroy it. YSD2-JP036 Reactive Armor Trap - Normal Can be activate when opponent's monster declare attack. Destroy that attacking monster. YSD2-JP037 Mythological Age Trap - Continuous Choose a Normal Monster and special summon that card to defense position. When that card is destroy, destroy this card. When this card is destroy, destroy that monster. YSD2-JP038 Reactive Armor Trap - Normal This card can be activate when a opponent's monster declare attack. Destroy that attacking monster. YSD2-JP039 Magic Cylinder Trap - Normal This card can be activate when your opponent declare attack. Negate an attack from an opponent's monster, do damages to opponent's lifepoints equal to the atack strength of that monster. YSD2-JP040 Justibreak Trap - Normal This card can be activate when a face-up Normal monster on your field is target of attack declaration. Destroy all monsters outside of Normal monsters in face-up attack mode. YSD2-JPS01 E-Hero Necro Darkman Dark/Warrior/5/1600/1800 When this card is in Graveyard, you may summon a monster with [E-Hero] in its name without sacrifice. This effect can only activate once as long as this card is in the Graveyard. END.