Card Translation File for: Limited Editions Document version 4.5, last updated 7/17/2008 Created by Spikes and Baron http://www.dmcomet.net (c)2004-08 S&B Duel Monsters Comet, all rights reserved ---------------------------------------------- UPDATE: v4.5 - Add LE 13 v4.0 - Add Limited Edition 12 ---------------------------------------------- HOW TO USE THIS FILE? This file may only be use for your own info. Yes, you can use this translation to copy to forum/ruling explanation/etc. But this translations cannot be use for ANY business usage. Monster: (Card Set)-(Card Number) (Card Name) (Main Type)/(Sub-Type)-(Archtype)/(Level)/(Attack Strength)/(Defense) (Effect) Magic/Trap: (Card Set)-(Card Number) (Card Name) (Type of Magic/Trap) (Effect) ----------------------------------------------- Card Sets included in this file: Limited Edition 1 - Yugi, Kaiba, Jounouchi (no number) Limited Edition 2 - Yugi, Jounouchi, Keith (WJ) Limited Edition 3 - Yugi, Jounouchi, Kaiba (L3) Limited Edition 4 - Yugi, Malik (LE4) Limited Edition 5 - Yugi, Kaiba (LE5) Limited Edition 6 - Little Yugi (LE6-JP) Limited Edition 7 (LE7-JP) Limited Edition 8 - Eternal R Pack (LE8-JP) Limited Edition 9 (LE9-JP) Limited Edition 10 - Chaos Black/Holy White Pack (LE10-JP) Limited Edition 11 (LE11-JP) Limited Edition 12 (LE12-JP) Limited Edition 13 (LE13-JP) ------------------------------------------------------- ================Limited Edition 1 ---Yugi Pack Eating Toy Earth/Warrior/3/1200/900 Normal Monster Flying Penguin Water/Aqua/4/1200/1000 Normal Monster Millennium Shield Earth/Warrior/5/0/3000 Normal Monster ---Kaiba Pack Taliminos Water/Sea-Serpent/4/1500/1200 Normal Monster Three-Legged Zombie Dark/Undead/3/1100/800 Normal Monster Yaranzo Dark/Undead/4/1300/1500 Normal Monster ---Jounouchi Pack Megasonic Eye Dark/Machine/5/1500/1800 Normal Monster Yamadoran Fire/Dragon/5/1600/1800 Normal Monster Faerie's Gift Light/Spellcaster/4/1400/1000 Normal Monster ================Limited Edition 2 ---Yugi Pack WJ-01 Dark Knight Gaia Earth/Warrior/7/2300/2100 Normal Monster WJ-02 Elven Swordsman Earth/Warrior/4/1400/1200 Normal Monster WJ-03 Mystical Beast King - Gazelle Earth/Beast/4/1500/1200 Normal Monster ---Jounochi Pack WJ-04 Thousand Dragon Wind/Dragon - Fusion/7/2400/2000 [Time Wizard] + [Baby Dragon] WJ-05 Tiger Axe Earth/Beast-Warrior/4/1300/1100 Normal Monster WJ-06 Wyvern Warrior Earth/Beast/4/1500/1200 Normal Monster ---Keith Pack WJ-07 TM-1 Launcher Spider Fire/Machine/7/2200/2500 Normal Monster WJ-08 Bladed Pendulum Torture Machine Dark/Machine/6/1750/2000 Normal Monster WJ-09 Sphere Bomb Dark/Machine/4/1400/1400 When your opponent monster attack this card in face-down defense mode, this card becomes the equipment card to the attacking monster (Damage Calculation is not calculated). In your opponent's next standby Phase, destroy both this card and the equipped monster. At that time, do damage to your opponent equal to the attack strength of the monster this card equipped on. ================Limited Edition 3 ---Yugi Pack L3-01 Demon Summon Dark/Demon/6/2500/1200 Normal Monster L3-02 Spirit's Mirror Trap - Normal Change the target of a Magic card effect that target a player to the opposite player. L3-03 Demon Fog Rain Magic - Normal Choose a [Demon Summon] or Thunder Sub-Type mosnter on your field. Destroy all opponent's face-up monster that have defense strength lower than the chosen monster's attack strength. In the turn you activate this card, you do not get a Battle Phase. ---Jounouchi Pack L3-04 Panther Warrior Dark/Beast-Warrior/4/2000/1600 Unless you sacrifice one monster on your field, this card cannot attack. L3-05 Mimic Illusionist Light/Spellcaster/1/0/0 When this card is successfully Summoned, Reversed Summon, or Special Summon, this card attack and defense strength would become one of opponent's monster. L3-06 Scapegoat Magic - Quickplay During the turn this card is activate, you cannot Normal Summoned, Reversed Summon, or Special Summon. Put 4 [Goat Token] (Earth/Beast/1/0/0) in defense mode. (They cannot be sacrificed for a sacrifice summon). ---Kaiba Pack L3-07 Lamp Spirit - Ra Djinn Dark/Demon/4/1800/1000 Normal Monster L3-08 Magic Lamp Wind/Spellcaster/3/900/1400 When your opponent attack this card when in face-down defense mode. Instead you can change the attack to one of opponent's monster. When this card is on the field, you can Special Summon [Lamp Spirit - Ra Djinn]. L3-09 Curse of Darkness Trap - Continuous Lower the attack strength of a chosen opponent's face-up monster on the field by 700, and it could not attack nor change its mode. When the chosen monster leave the field, destroy this card. ================Limited Edition 4 ---Yugi Pack LE4-001 Queens Knight Light/Warrior/4/1500/1300 Normal Monster LE4-002 Kings Knight Light/Warrior/4/1600/1400 When you have a [Queens Knight] on the field, and you successfully Normal Summon this card, you may special summon a [Jacks Knight] from your deck. LE4-003 Jacks Knight Light/Warrior/5/1900/1400 Normal Monster ---Malik Pack LE4-004 Gil Gars Dark/Demon/4/1800/1200 Normal Monster LE4-005 Monster Relief Trap - Normal This card can be activate when your opponent declare battle during Battle Phase. Return one monster on your field to your hand, then special summon a Level 4 monster from your hand. LE4-006 Ambush Soldiers Trap - Normal This card can be activate When your opponent successfully Normal Summon, Reversed Summon a monster, special summon a Dark attribute monster with Level 4 or lower from your hand. ================Limited Edition 5 ---Yugi Pack LE5-001 Super Magical Swordsman - Black Paladin Dark/Spellcaster - Fusion/8/2900/2400 [Black Magician] + [Buster Blader] This Monster can only be Special Summoned by a Fusion Summon. When this card is face-up on the Field, you can discard 1 card from your hand to negate an activation of Magic Card and destroy it. Increase this card's attack strength by 500 for each Dragon Sub-Type Monster on all Fields and in all Graveyards. LE5-002 Black Magician Girl Dark/Spellcaster/6/2000/1700 For each [Black Magician] or [Magician of Black Chaos] in your or your opponent's Graveyard, increase this card's attack strength by 300. LE5-003 Soul Taker Magic - Normal Destroy one of opponent's face-up monsters on the field. After that monster is being destroyed, your opponent gain back 1000 lifepoints. LE5-004 Tomb of Magics Magic - Equipment This card can only be equipped on [Black Magician] or [Black Magician Girl]. The equipped monster's attack strength would be increase by 700. When this card is sent to Graveyard from the field, you gain back 1000 lifepoints. LE5-005 Magician Valkyria Light/Spellcaster/4/1600/1800 When this card is face-up on the field, your opponent cannot choose another face-up Spellcaster sub-type monsters as target of battle. ---Kaiba Pack LE5-006 XYZ - Dragon Cannon Light/Machine - Fusion/8/2800/2600 [X-Head Cannon] + [Y-Dragon Head] + [Z-Metal Caterpillar] You must remove the required Monsters on your Field from the game in order to Special Summon this Monster (the [Fusion] card is not needed). Discard 1 card from your hand to destroy 1 of your opponent's cards on the Field. LE5-007 Blood Vors Dark/Beast-Warrior/4/1900/1200 Normal Monster LE5-008 Clone Duplication Trap - Normal This card can be activate when your opponent successfully Normal Summon, Reversed Summon a monster. Special Summon a [Clone Token] to your field with that monster's Sub-Type, Main-Type, Level, Attack Strength, and Defense Strength. When that monster is destroy and sent to Graveyard, destroy the token. LE5-009 Silent Dead Magic - Normal Special Summon a Normal Monster in your Graveyard to your field in defense mode. While that card is on the field, it cannot attack. LE5-010 Victory Dragon Dark/Dragon/8/2400/3000 This card cannot be special summon. You must sacrifice 3 Dragon type monsters on your field to sacrifice summon this monster. When you successfully bring opponent's lifepoints to 0 as a result of this card's direct attack, the controller of this card wins the match. ================Limited Edition 6 LE6-JP001 Yellow Gadget Earth/Machine/4/1200/1200 When this card is successfully Summoned or Special Summoned, you may search a [Green Gadget] from your deck and add it to your hand. LE6-JP002 Green Gadget Earth/Machine/4/1400/600 When this card is successfully Summoned or Special Summoned, you may search a [Red Gadget] from your deck and add it to your hand. LE6-JP003 Red Gadget Earth/Machine/4/1300/1500 When this card is successfully Summoned or Special Summoned, you may search a [Yellow Gadget] from your deck and add it to your hand. LE6-JP004 The Tricky Wind/Spellcaster/5/2000/1200 Discard one card from your hand to special summon this monster to the field. LE6-JP005 Tricky Magic 4 Magic - Quickplay This card can be activate by sending a face-up [THE Tricky] from field to Graveyard. When this card's effect resolve special summon number of "Tricky Token" (Wind/Spellcaster/5/2000/1200) equal to number of monsters on opponent's field in defense mode. Those tokens cannot declare attack. ================Limited Edition 7 LE7-JP001 Castle Gate Earth/Rock/6/0/2400 This card cannot be destroy in battle. When this card is in face-up attack mode, you may sacrifice a monster with level of 5 or less, and deal damage to opponent's life equal to original attack strength of that monster. This effect can only be activate once per turn. LE7-JP002 Mark of Proprietor Magic - Normal Return all monsters on the field to its owner's control. LE7-JP003 Curse of Vampire Dark/Undead/6/2000/800 When this card is destroyed in battle and sent to Graveyard, you can pay 500 lifepoints, and special summon this card to your field during your next Standby Phase. When this card is successfully special summoned this way, increase this card's attack strength by 500. LE7-JP004 Union Attack Magic - Normal Choose a face-up monster on your field to activate. During this turn's Battle Phase, the attack strength of the chosen monster is increase by the total attack strength of all other monster on your field in face-up attack mode. That monster does not dealt Battle Damages to opponent. Also, all other face-up monsters in attack mode cannot attack this turn. ================Limited Edition 8 LE8-JP001 Arcana Knight Joker Light/Warrior - Fusion/9/3800/2500 [King's Knight] + [Queen's Knight] + [Jack's Knight] This card's Fusion Summon can only be done by monsters named above. When this card is face-up on the field, if this card is target of Magic, then discard a Magic card, if Trap then discard a Trap card, or if target of effect by effect monster discard a monster to negate that effect. This effect can only be use once per turn. LE8-JP002 Summon Priest Dark/Spellcaster/4/800/1600 This card cannot be sacrificed. When this card is Normal Summon or Reverse Summon, switch it to defense mode. Discard a Magic card from your hand, special summon a monster with Level 4 from your deck. The monster special summon by this effect cannot attack that turn. This effect can only be use once per turn. LE8-JP003 Selection of Ark Trap - Counter Pay 1000 lifepoints. Negate a Summon, Reverse Summon, or Special Summon of a monster that have the same sub-type as one of the monster on the field and destroy it. LE8-JP004 Trap of Darkness Trap - Normal This card can only be activate when you have 3000 lifepoints or less and pay 1000 lifepoints to activate. Choose a Normal Trap in your Graveyard. This card's effect would become the same as that Trap card. Remove that Normal Trap card from the game afterward. ================Limited Edition 9 LE09-JP001 Cyber Dinosaur Light/Machine/7/2500/1900 When a monster is special summon from opponent's hand, you can special summon this card from your hand. LE09-JP002 Dragon Knight Fire/Dragon/7/2800/2300 When the effect of an opponent's monster would activate to destroy a card on your field, you can send that targeted card to Graveyard to special summon this card from hand. LE09-JP003 Puppet King Earth/Warrior/7/2800/2600 When opponent add a monster card from his/her deck to hand other than by drawing, you may special summon this card from your hand. If special summon this way, destroy this card at the End Phase of your next turn. LE09-JP004 Zeta Reticulant Dark/Angel/7/2400/2100 When this card is in Graveyard, when a monster on opponent's field would be remove from the game, special summon a [EBE Token] (Dark/Demon/2/500/500) to your field. Sacrifice a [EBE Token] on your field, you can special summon this card from your hand. ================Limited Edition 10 --Chaos Black Pack (Pack 1) LE10-JP001 Chaos Phantom - Armityle Dark/Demon/12/0/0 [Divine Flame Emperor - Uria] + [Descending Thunder Emperor - Hamon] + [Phantom Emperor - Ravel] This card can only be special summon from Fusion deck by removing the above cards from the game from your field (the card [Fusion] is not required). This card cannot be destroyed as result of battle. When this card is face-up on the field increase this card's attack strength by 10000 during your turns. LE10-JP002 Blue Ice White Night Dragon Water/Dragon/8/3000/2500 Negate the activation of Magic and Trap cards targeting this card and destroy it. When a face-up monster on your field is target of attack, by sending a Magic/Trap card from your field to Graveyard, you can change the target of that attack to this card. LE10-JP003 Arcana Force EX - THE LIGHT RULER Light/Angel/10/4000/4000 This card cannot be Normal Summoned. This card cannot be special summon outside of by sending 3 monsters from your field to Graveyard. When this card is successfully special summoned flip a coin and this gains the following effects: - Head: When this card destroyed an opponent's monster as result of battle and sent it to Graveyard, you can add a card from your Graveyard into your hand. - Tail: Negate the activation of effect of effect monsters, Magic and Trap card targeting this card and destroy it. Whenever a card effect is negated this way, decrease this card's attack strength by 1000. LE10-JP004 Card Blocker Earth/Warrior/3/400/400 When this card is successfully Summoned, Reverse Summoned, or Special Summoned, put it in defense mode. When a monster face-up on your field is target of attack, you can change the target of that attack to this card. When this card is target of attack, you can send up to the top 3 cards from your deck to Graveyard. For each card sent, increase this card's defense strength by 500 until End Phase. --Holy White Pack (Pack 2) LE10-JP005 The Splendid VENUS Light/Angel/8/2800/2400 When this card is face-up on your field, decrease the attack and defense strength of all face-up monsters on the field outside of Angel type by 500. Also the activation and effect of your Magic/Trap cards cannot be negated. LE10-JP006 Mystic Beast King - Barbaros Earth/Beast-Warrior/8/3000/1200 This card can be Normal Summoned without sacrifice. If so, this card's original attack strength becomes 1900. If you sacrifice 3 monsters to sacrifice summoned this card, destroy all cards on opponent's field. LE10-JP007 Demonic Motor Omega Dark/Machine/8/2800/2000 During your End Phase, special summon a [Motor Token] (Earth/Machine/1/200/200) to your field in attack position. Once per turn increases this card's attack strength by 1000. When this effect is used destroy this card at End Phase of that turn. LE10-JP008 Cold Enchanter Water/Aqua/4/1600/1200 Discard a card from your hand, put a Ice Counter onto a face-up monster on the field. Increase this card's attack strength by number of Ice Counters on the field * 300. ================Limited Edition 11 LE11-JP001 Red Eyes Darkness Metal Dragon Dark/Dragon/10/2800/2400 This card can be special summon by removing a Dragon type monster on your field from the game. Once per turn, during your Main Phase you can special summon a Dragon type monster outside of [Red Eyes Darkness Metal Dragon] from your hand or Graveyard to your field. LE11-JP002 Earth Giant - Gaia Plate Earth/Rock/8/2800/1000 This card can be special summon by removing 2 Rock type monster from Graveyard from the game. Half the attack and defense strength of the opponent's monster battling with this card. At your Standby Phase remove a Rock type monster from your Graveyard from the game. If you cannot remove, send this card to Graveyard. LE11-JP003 Saurobeast Brachion Earth/Dino/8/1500/3000 THis card cannot be special summon from deck. If a Dino type monster on your field is used as sacrifice, you can summon this card with 1 sacrifice. Once per turn you can put this card to face-down Defense mode. When this card is successfully Reversed Summon, change the mode of all face-up monsters outside of this card to face-down defense mode. When this monster attacks and dealt battle damages to opponent, double that amount. LE11-JP004 Military God - Garp Dark/Demon/6/2200/2000 When this card is face-up on the field, change the mode of all monsters on the field to face-up attack mode, and the mode cannot be change (at this time, Reverse effect of effect monsters would not be activate). Once per turn, by revealing Demon type monster(s) to opponent, increase this card's attack strength by the number of cards revealed x300 until End Phase. LE11-JP005 God of Light - Tethys Light/Angel/5/2400/1800 When this card is face-up on the field, when the card you draw is an Angel type monster, you can reveal that card to opponent, and you can draw a card from your deck. ================Limited Edition 12 LE12-JP001 Light End Dragon Light/Dragon - Synchro/8/2600/2100 Tuner + 1 or more Light Attribute non-Tuner monster(s) When this card battles, you can activate during attack declaration. Decrease the attack and defense strength of this card by 500, decrease the attack and defense strength of opponent's monster battling with this card by 1500 until End Phase. LE12-JP002 Dark End Dragon Dark/Dragon - Synchro/8/2600/2100 Tuner + 1 or more Dark Attribute non-Tuner monster(s) Once per turn, you can decrease this card's attack and defense strength by 500, send a monster on opponent's field to Graveyard. LE12-JP003 Chaos End Master Light/Warrior - Tuner/3/1500/1000 When this card destroys an opponent's monster as result of battle, you can special summon a monster with level 5 or more with attack strength of 1600 or less from your deck to your field. LE12-JP004 Sphere of Chaos Dark/Demon/5/1600/0 This card's attribute is also treated as "Light". Once per turn this card cannot be destroy as result of battle. When this card is successfully Advance Summoned, you can add a monster with level 3 or less from your deck to hand. ================Limited Edition 13 LE13-JP001 Genex Neutron Light/Machine/4/1800/1200 When this card is successfully Summoned, you can add a Machine type Tuner monster to hand at End Phase of that turn. LE13-JP002 Ally of Justice - Cyclone Creator Dark/Machine - Tuner/3/1400/1200 Discard a card from hand to activate. For number of face-up Tuner monsters on the field, you can return that number of Magic/Trap card on the field to hand. This effect can only be activated once per turn. LE13-JP003 Magical Roar God - Raven Light/Demon - Tuner/2/1300/1000 Discard any number of cards from hand, you can increase the level of this card equal to that amount. Until End Phase increse this card's attack strength by number of cards discarded from hand * 400. This effect can only be activated once per turn.