Yu-Gi-Oh Official Card Game Boosters Card Ruling File - Flaming Eternity (FET-JP) Created by Baron, last updated 3/11/05 File version 3.0 (c)Copyright Spikes & Baron Duel Monster Comet 2004, all rights reserved. http://dmcomet.vzz.net/ ---------------------------------------------------------------------------- HOW TO USE THIS FILE? I divided this file into sections of each card, use Ctrl + F to find if the card you want ruling/have question on is on here. If not, you may ALWAYS ask me by e-mail me at redbaronii@hotmail.com ----------------------------------------------------------------------------- UPDATE HISTORY: v3.0 - Add a LOT of rulings to the file. v2.15- Add a VERY IMPORTANT ruling on [Phoenix God of Nephthys] ============================================================================= ** If you want translations of effect text of the cards, please check http://dmcomet.tripod.com/FET.txt ============================================================================= FET-JP005 Phoenix God of Nephthys - This card's "Regeneration" effect activate IN GRAVEYARD, or, if this card is remove from game, the effect would NOT activate - This card's "destroy by effect" count both player's cards - This card's effect can activate even if this card is destroy while in face-down defense mode - The "Regeneration" effect also activate even if this card is destroy from hand or deck. [Phoenix God of Nephthys] v. [God's Declaration] This card can still special summon during the NEXT STANDBY phase after those two cards would counter this card's summon or effect since it said "destroy". [Phoenix God of Nephthys] v. [Imperial Oppression] Since [IO]'s effect does said "destroy" the monster that was special summon (if the effect is use), [Phoenix God] could be special summon next standby phase, however, it then could be negate again if the effect is chose to be activate, [Phoenix God of Nephthys] v. [Sacrifice]/[Thousand Eye Restrict] This card's "Regeneration" effect would NOT be activate if this card would be destroy when become a M/T card by [Sacrifice]/[TER]'s effect. The reason is the effect text of "when THIS CARD", but [Sac]/[TER] is not "THIS CARD". [Phoenix God of Nephthys] v. [Judgment of Sky] If this card's "Special Summon" effect would be negate by [JoS], this card would NOT come back during next standby phase even if this card is destroy since the effect is negate. [Phoenix God of Nephthys] v. [Skill Drain] This card can still be special summon back if [Skill Drain] is on the field. However, the "destroy Magic/Trap cards" effect would not be triggered. ------------------------------------------------- FET-JP006 Guarding Hand of Nephthys - You may choose not to use this card's effect even if you sacrifice this card as one of the card to sacfirice summon [Phoenix God of Nephthys]. - You can sacrifice tokens that said "cannot be sacrifice for sac. summon" since this card's effect would treat the summon as Special Summon. ------------------------------------------------- FET-JP007 Ultimate Insect LV5 - The continuous effect of this card applies continuously (if it can activate) as long as: a. This card is face-up on the field b. This card is not sent to Graveyard [UI LV5] v. [Level Up!] When using [Level Up!] on this card, you may special summon either [UI LV3] or [UI LV7] to the field. ------------------------------------------------- FET-JP008 Silent Swordsman LV5 - "Not affect by Magic" means, no matter your opponent target this card or not with Magic cards, it is like "negated" for this card. ------------------------------------------------- FET-JP009 Earth Emperor - Grandmargu - "Face-Down cards" means both monsters and Magic/Trap. ------------------------------------------------- FET-JP010 Element Valkyrie [Element Valkyrie] v. [Enemy Controller] Just say, if your opponent sacrifice his/her Water main-type monster on the field to "gain control" of your [Element Magician] by [Enemy Controller]'s effect, the effect of this card of (...not change control...) does not activate, thus, it's legal for your opponent to do that. -------------------------------------- FET-JP011 Element Devil - The "Wind" effect: Even if you destroy your opponent's Wind main-type monster that this card "gain its effect" from, this card may still attack one more time. -------------------------------------- FET-JP012 Serious Gilpanda - "Destroy" means, by any kind, battle, card effect, but NOT sacrificing. - This card's effect count both player's field - When many Beast sub-type monsters are destroy at the same time, this card's effect would go on at once - When this card is flip face-down, the effect would reset -------------------------------------- FET-JP013 Matatabi Cat - If two [Matatabi Cat] are face-up on the field, none of them can be attacked -------------------------------------- FET-JP014 Animal King - Behemoth - The effect basically means, you can sacrifice one card for this card, but in normal, two, no more. Then, if you sacrifice one card to summon this card, you get one Beast from Graveyard and attack become 2000. If it's normally sacrifice summon (2-Tribute), you get two Beasts. - When talking about "original attack/defense", this card's stats count as 2700/1500 [Animal King] v. [Book of Moon] (PH/DL5/BE2)/[Moon Diviner] (305/EE1) - If this card is face-down by [Book of Moon] or [Moon Diviner]'s effect when this card is Normal Summon by the effect, you CAN Reversed Summon this monster and gain the stats of 2700/1500. [Animal King] v. [Book of Moon]/[Moon Diviner] v. [Sealing Swords of Light] If this card is flip face-down by effect, when it would got flip face-up by the effect of [Sealing Swords of Light], its stats would be 2700/1500 [Animal King] v. [Sub-Space Matter Transfer Device] (304/EE1) - If this card is remove from game by [Sub-Space Matter Transfer Device], when it came back, the attack would be 2700/1500 NO MATTER how you summon it. [Animal King] v. [Time Machine] - If you chain [Time Machine] when this card is destroy in battle, no matter how you summon it, when it is "return back", this card's stats would be 2700/1500. [Animal King] v. [Skill Drain] - If [Skill Drain] is on the field, this card's stats would become 2700/1500 NO MATTER how you summon it. - After [Skill Drain] is destroy, this card's stats would STAY to be 2700/1500. -------------------------------------- FET-JP015 Bighorn Mammoth - Even if this card is special summon in between of opponent's turn (by effect of [Cry of Living Dead]), once the battle reset (by the rule), all monsters that opponent just summon/RS/SS cannot attack after the reset. - The effect of this card include monsters that are summon this turn before this card would become face-up on the field. -------------------------------------- FET-JP016 Kangaroo Champ - This card's effect would activate even if this card is destroy or not. -------------------------------------- FET-JP017 Hyena - You can special summon more than one [Hyena] from your deck if the requirement is met. - Opponent player can confirm your deck if there's no [Hyena] left -------------------------------------- FET-JP018 Blade Rabbit Currently no ruling available. -------------------------------------- FET-JP019 Artificial Dog - Maron - The effect of this card can be counter by [Hellish Trap Door Gun] (301) -------------------------------------- FET-JP020 Blood Magician - Magician of Purgatory - - When the monster card this card choose to destroy would have its attack strength increase to a number of higher than the number of "number of Magic counters remove * 700" in chain of this card's effect, this card effect would be negate (disappear) since the monster's attack strength would be increase to that level when this card's effect resolve. - You cannot remove Magic counters from this card in the middle of a chain. - You must at least remove ONE Magic counter for this effect to activate -------------------------------------- FET-JP021 Sage Chiron - If this card would be flip face-down after you activate the effect of this card, then flip back face-up again during the same turn, you can activate this card's effect once more. [Sage Chiron] v. [Skill Drain] Even if [Skill Drain] is on the field, you can only use this card's effect once per turn since it is a condition, not effect. You would not get anything from activating this card's effect, however. -------------------------------------- FET-JP022 Swordsmaster - Naked Gearfreed - This card cannot be special summon by any other card other than [Restraint Removal] - "Equipped card" means, Monster, Magic, or Trap, but not necessary only Equipment Magics - The equipment MUST be fully equipped (not chain in activation for being destroy) before this card's effect would triggered - This card effect can be triggered during Damage Step (e.g. [Brain Jacker] + [Waboku]) [Swordsmaster] v. [Theft]/[Brain Jacker]/[Dark Necrophia] - When this card is gain control by your opponent by those cards (or any other equipment cards that gain control of monster), your opponent would get to choose to destroy a monster on your field once the card resolve. -------------------------------------- FET-JP023 Heavy Armored Warrior - Ben Kai - Just say you have 2 equipment Magics equip on this card, this card can then attack 3 times during your battle phase. [Heavy Armored] v. [Twin Swords of Spark - Twice] Just say this card is ONLY equipped with [TSoS], this card can still only attack 2 times (one from normal, one from effect), since the timing is lost for [TSoS]'s effect to be activate. [Heavy Armored] v. [Chained Boomerang]/[Sphere Bomb] If those two cards are activate and to be equipped on this monster during battle, this card can attack one more time by the effect. -------------------------------------- FET-JP024 Resident of Darkness - Shadow Killer - Even if your opponent have Magic/Trap on his/her field, this card's effect can attack your opponent directly. -------------------------------------- FET-JP025 Sentry Golem - Reverse Summon is not Flipped. You must MANUALLY flip this card face up during your turn in order for this card's effect to activate. -------------------------------------- FET-JP026 Raging Bull Ogre [Raging Bull Ogre] v. [Gun that Cross Hell's Door]/[Curse of Pain] Both cards cannot be activate if this card's effect is activate since the result is random by coin flip. -------------------------------------- FET-JP027 Fusion Spellborn Creature - Light, FET-JP028 Fusion Spellborn Creature - Dark, FET-JP029 Fusion Spellborn Creature - Earth - The other Fusion material cannot be Fusion substitution - You must sacrifice ALL of the other Fusion material from your field. All the difference between it is you do not need to use the Magic card [Fusion] - You also get this cards' first effect if you activate this cards' second effect (OR, this cards could be treated as Fusion subs. when you activate the second effect) - You cannot use this card's second effect to special summon Fusion monsters that could only be "Fusion Summon" (e.g. [Black Paladin], [Master of Dragon Knight]) - If a Fusion monster would be special summon via the second effect, they're NOT "Normally Fusion Summon", or, you cannot use cards to special summon them back from Graveyard. -------------------------------------- FET-JP030 Tornado Young Priest, FET-JP031 Flame Ruler Currently no ruling available. -------------------------------------- FET-JP032 Burning Bird - "Destroy" means, by any kind, battle, card effect, but NOT sacrificing. - This card's effect count both player's field. - When many Bird sub-type monsters are destroy at the same time, this card's effect would go on at once - When this card is flip face-down, the effect would reset -------------------------------------- FET-JP033 Rescue Cat - This card's effect can be activate even if you have only 1 or 0 Beast with LV3 or lower. - If the monster special summon by this card's effect would be flipped face-down or RFG temporarily, that monster would not be destroy at End Phase. -------------------------------------- FET-JP034 Brain Jacker - This card's effect cannot be activate when flipped by battle and destroy as a result of battle. -------------------------------------- FET-JP035 Gatling Dragon - The destroy effect affect the whole field - If the number of monsters are not enough as the number of heads (just say you flip 3 heads but there're only 2 monsters are on the field), destroy all of the monsters. -------------------------------------- FET-JP036 Dragon Majin - King Dragoon - If all monsters you have on the field are Dragon sub-type monsters and this card is on your field, your opponent cannot activate card effect or cards that target monsters on your field. -------------------------------------- FET-JP037 Feathers of Phoenix God - "Card" means any type of card. -------------------------------------- FET-JP038 Poison Fang Current no ruling. -------------------------------------- FET-JP039 Magic Absorption - Gearfreed/Eruma loop work with this card to create "infinite lifepoints". -------------------------------------- FET-JP040 Lightning Vortex Current no ruling. -------------------------------------- FET-JP041 Death Meteor - Even if your opponent lower his/her lifepoints somehow during the chain this card is activate, as long as your opponent have 3000 or more lifepoints WHEN this is activate, your opponent would lose 1000 lifepoints (the requirement is seen before this is activate). This also apply to when this card is chain by effect of [Continuous Magics]. -------------------------------------- FET-JP042 Sealing Swords of Darkness - Even if this card is destroy before it "destroy itself", all the monsters change to face-down defense mode does not change mode until it's their controller's turn. - All monster Summon/Rev. Summon/Special Summon after this card is activate CAN attack and their mode would not be change. -------------------------------------- FET-JP043 Spiral Saber - [Dragon Knight - Gaia] get both effects, but the other two cards mention in this card only get the first effect. ------------------------------------- FET-JP044 Restraint Removal - You must have [Iron Knight - Gearfreed] on your field to activate this card. -------------------------------------- FET-JP045 Centrifugal Separated Field - If that Fusion monster is not summon by proper Fusion summon, you can still choose one of the Fusion material mention in that Fusion monster as long as it is in the Graveyard. - Fusion sub. monsters cannot be special summon by this card's effect. -------------------------------------- FET-JP046 Contract of Fulfillment - The Ritual monster you special summon from this card must have successfully Ritual summon once. -------------------------------------- FET-JP047 Re-Fusion - The Fusion monster you special summon from this card must have successfully Fusion Summon once. -------------------------------------- FET-JP048 Hundred Beasts Stampede - This card can be activate during Damage Step. -------------------------------------- FET-JP049 Cross Counter - This card can be flip during Damage Calculation, but after the attacked monster would be flipped face-up - This card's effect does not target [Cross Counter] and [Amazoness Swordsman] Just say your opponent attack with a [AS], and he attack your [Holy Elf] in defense mode, you would get 1000 damages tue to effect of [AS] + this card (the damage double) [Cross Counter] and [Aztec Statue] If [Aztec Statue] would triggered this card's effect, the damage would be times 4. (Both by [Aztec]'s and this card's effects) -------------------------------------- FET-JP050 Pole Position - "Leaves the field" means goes to Graveyard, Remove from game, return to hand, or return to deck. - Magic card effect that would affect the monster with highest attack strength would basically "disappear" when treating that monster. [Pole Position] and Equipment Magics that increase attack strength Just say I have a [Berserk Gorilla] (2000 ATK) on the field and my opponent have a [Blood Vorse] (1900 ATK) on his field, he CANNOT use equipment card like [Demon Axe] (MR) to increase the attack strength of his monster due to a infinite resolve loop. If my opponent ALREADY have equipped [Demon Axe] on his monster, this card cannot be activate for the same reason as before: preventing infinite resolving loop. -------------------------------------- FET-JP051 Punishment Game! - This card can only activate if your opponent have EXACT four cards in his/her hand. -------------------------------------- FET-JP052 Scaring Roar - This card cannot be activate during your own turn. -------------------------------------- FET-JP053 Explosive Wind of Phoenix Wing Current no ruling. -------------------------------------- FET-JP054 Goblin Managment Expert - The count for "number of cards in Graveyard" would happen when this card resolve. Just say if [Emergency Ration] is use to sacrifice a [GME] that just activate, the player that activate [GME] would draw 2 (since [GME] is in Graveyard by the effect of [Ration]) then return one - No matter how much cards you draw, you only discard ONE card back to bottom of the deck. [Goblin Managment Expert] v. [Invalidate] Since this card have parts where "move a card to bottom of deck", [Invalidate] cannot be activate in chain to this card's activation. -------------------------------------- FET-JP055 Cattle Mutilation - This card can only be activate if your have a monster with the same level in your hand - You cannot choose the card just return to your hand as the target of special summon. -------------------------------------- FET-JP056 Headquarters Assault - This card's "destroy" part is not a cost. (It's not sacrifice) -------------------------------------- FET-JP057 D.D. Dynamite Current no ruling. -------------------------------------- FET-JP058 Deck Destruction Virus of Magic - Your opponent must reveal hand and all face-down monsters card on the field when this card is activate [DDVM] v. [Transformable Mechanical Beast - Cannon Dragon] If a [TMB - CD] would be sacrifice when just set without tribute, that card could still be sacrifice for this card's cost since when [TMB - CD] is sacrifice/change modes by EFFECT, the original strength of that card (2800) would count. -------------------------------------- FET-JP059 Elemental Burst - It means, you have to sacfice four monsters with the different designated main-type to activate this card. -------------------------------------- FET-JP060 Coercive Safety Agreement - This effect affect both players