Translation file for: Structure Deck - Surge of Radiance - (SD11-JP) Document version 1.0, last update 11/28/06 Created by Spikes and Baron http://www.dmcomet.net (c)11/2006 S&B Duel Monster Comet, all rights reserved ---------------------------------------------- UPDATE: v1.0 - Initial Version ---------------------------------------------- DISCLAIMER: This file is only for reference, and the translation provided are not official. I am not responsible for any changes by the official translation by Upperdeck/Konami (and that means YOU DON'T FREAKING USE MY FILE SAYING HOW UPPERDECK MESSED UP ON THE TRANSLATION EVEN IF THEY DID ALL THE TIME) Also, NEVER EVER COPY THIS FILE ANYWHERE, NO MATTER FORUMS OR SITES, without citing the source or gain permission by me for you (all) to use this. ------------------------------------------------------ HOW TO READ THIS FILE? Monster: (Card Set)-(Card Number) (Card Name) (Attribute)/(Type)-(Archetype)/(Level)/(Attack Strength)/(Defense) (Effect) Magic/Trap: (Card Set)-(Card Number) (Card Name) (Type of Magic/Trap) (Effect) ----------------------------------------------- Rarity List for this set: Ultra Rare (1): Angel Brave - Neo Perseus (001) Common: 39 All others ------------------------------------------------------- Card effect text translation: SD11-JP001 Angel Brave - Neo Perseus Light/Angel/7/2300/2000 This card can be special summon by sacrificing a [Angel Knight - Perseus] from your field. When this card attacks monster in defense mode, and this card's attack strength is higher than the defense strength of the defending monster, deal battle damages to opponent equal to the difference. Also, when this card does battle damages to opponent, draw a card from your deck. When [Sanctuary of Sky] is on the field, when your lifepoint is higher than opponent's lifepoint, increase this card's attack and defense strength by that difference. Ultra Rare SD11-JP002 Angel Saint - Melltius Light/Angel/4/1600/1200 When this card is face-up on the field, when a Counter Trap is activate increase your lifepoint by 1000. Also if [Sanctuary of Sky] is on the field, destroy a card on opponent's field. SD11-JP003 Wisdom Angel - Harvest Light/Angel/4/1800/1000 When this card is destroy and sent to Graveyard by battle, you may add a Counter Trap from your Graveyard into your hand. SD11-JP004 Guide of Victory - Freya Light/Angel/1/100/100 When you have other Angel type monster(s) outside of [Guide of Victory - Freya] on your field, this card cannot be target of attack. When this card is face-up on the field, increase the attack and defense strength of Angel type monsters on your field by 400. SD11-JP005 Calling Nova Light/Angel/4/1400/800 When this card is destroy as result of battle and sent to Graveyard, you can choose and special summon a Light/Angel monster from your deck with attack strength of 1500 or less onto your field. When [Sanctuary of Sky] is on the field, you can special summon an [Airknight - Perseus] instead. SD11-JP006 Holy Jeral Light/Angel/4/1000/2000 When [Sanctuary of Sky] is on the field, when this card is sent to Graveyard outside of by being destroyed in battle, increase your lifepoint by 1000. SD11-JP007 Gelan Duo Light/Angel/4/1700/0 This card cannot be destroyed as result of battle. When this card's controller suffer damages, destroy this face-up card on the field. When sacrifice summon for a Light/Angel monster, this monster can be treated as two sacrifices. SD11-JP008 Dunamis Valkyria Light/Angel/4/1800/1050 Normal Monster SD11-JP009 Shining Angel Light/Angel/4/1400/800 When this card is destroyed in battle and sent to Graveyard, you can special summon a Light attribute monster from your deck with attack 1500 or less to your field in face-up attack mode. Shuffle your deck afterward. (Two in the deck) SD11-JP010 Soul of Purity Light/Angel/6/2000/1800 This card cannot be Normal Summoned. This card can only be special summon by removing 2 Light attribute monsters from your Graveyard from the game. When this card is face-up on the field, decrease the attack strength of all monsters on opponent's field during opponent's Battle Phase by 300. SD11-JP011 Angel Knight - Perseus Light/Angel/5/1900/1400 When this card attacks monster in defense mode, and this card's attack strength is higher than the defense strength of the defending monster, deal battle damages to opponent equal to the difference. Also, when this card does battle damages to opponent, draw a card from your deck. (Two in the deck) SD11-JP012 Guardian Angel - Joan Light/Angel/7/2800/2000 When this card destroys a monster as result of battle and sent it to Graveyard, increase your lifepoints equal to the original attack strength of the destroyed monster. SD11-JP013 Assistant of Strength - Mars Light/Angel/3/0/0 This card is not affected by the effect of Magic Card. When [Sanctuary of Sky] is on your field, when your lifepoint is higher than your opponent's lifepoints, increase the attack and defense strength of this monster equal to the difference. SD11-JP014 Absorption Child Light/Angel/4/1300/1000 When this card destroys a monster as result of battle and sent it to Graveyard, increase your lifepoints equal to the level of the destroyed monster *300. SD11-JP015 Royal Knight Light/Angel/3/1300/800 When this card destroys a monster as result of battle and send to Graveyard, increase your lifepoints equal to that monster's defense strength. SD11-JP016 Artemis of Harvest Light/Angel/4/1600/1700 When this card is face-up on the field, whenever a Counter Trap is activated draw a card. SD11-JP017 Reiyad of Relief Light/Angel/4/1400/1500 When this card is face-up on the field, whenever a Counter Trap is activated return 2 of your Angel Type monsters that are removed from game into hand. SD11-JP018 Adjudicator - Voltanis Light/Angel/8/2800/1400 When you successfully activate a Counter Trap, this card can be special summon by sacrificing all monsters on your field. When this card is successfully special summon this way, you may destroy number of cards on opponent's field equal to number of Angel type monsters sacrificed. SD11-JP019 Cyclone Magic - Quickplay Destroy a Magic/Trap card on the field. SD11-JP020 Apostle of Obliteration Magic - Normal Destroy a face-down monster and remove it from game. If that monster is a Reverse effect monster, each player verifies their opponent's deck, and removes all monsters with the same name as the removed monster from game. Each player shuffles their deck afterward. SD11-JP021 Early Burial Magic - Equipment Pay 800 lifepoints. Choose a monster in your Graveyard and special summon it to the field in attack mode, and equip this card to it. When this card is destroyed, destroy the equipped monster. SD11-JP022 Sealing Swords of Light Magic - Normal All monsters on opponent's field would change to face-up position. After this card is activated, this card would stay on the field for 3 turns (counting opponent's turn). When this card is on the field, monsters on opponent field cannot declare attack. SD11-JP023 Heavy Storm Magic - Normal Destroy all Magic/Trap cards on the field. SD11-JP024 Terraforming Magic - Normal Add a Field Magic card from your deck into hand. SD11-JP025 Dagura's Blade Magic - Equipment This card can only be equipped on Angel Type monster. Increase the attack strength of the equipped monster by 500. When the equipped monster does damages to opponent during battle, increase your lifepoints by that amount. SD11-JP026 Sanctuary of Sky Magic - Field The battle damages done to the controller of an Angel Type monster as a result of battle becomes 0. SD11-JP027 Lightning Vortex Magic - Normal Discard a card from hand. Destroy all face-up monsters on opponent's field. SD11-JP028 Mallet of Luck Magic - Normal Choose any number of cards in your hand, and shuffle them into your deck. Afterward, draw number of cards equal to number added to the deck. SD11-JP029 Divine Protection of Goddess Trap - Continuous Increase your lifepoints by 3000. When this card is face-up on the field when leaving the field, you suffer 3000 point damages. SD11-JP030 Claymore Mine Trap - Normal Can be activated when opponent declare attack. Destroy the opponent's attacking monster with the highest attack strength. SD11-JP031 Attack Nullification Trap - Counter Can be activated when opponent's monster declare attack. Negate the attack of an opponent's monster, and end the Battle Phase. SD11-JP032 Declaration of God Trap - Counter Half your lifepoint. Negate the activation of a Magic or Trap, or the Summon, Reversed Summon, or Special Summon of a monster, and destroy that. SD11-JP033 Magic Jammer Trap - Counter Discard a card from your hand. Negate the activation of a Magic card, and destroy that. SD11-JP034 Seven Tools of Thief Trap - Counter Pay 1000 lifepoints. Negate the activation of a Trap card, and destroy that. SD11-JP035 Summoning of Lights Trap - Normal Discard all cards from your hand. Choose that number of Light Attribute monsters from your Graveyard and add it to your hand. SD11-JP036 Divine Judgment Trap - Counter Discard a card from your hand. Negate the activation and effect of an effect monster, and destroy that monster. END.